Arcwelders of Kuat

Class-I Arcwelder. Inspired by welder gear. The heavy protective cloth is a recurring element in all helmets.

Class-I Arcwelder. Inspired by welder gear. The heavy protective cloth is a recurring element in all helmets.

Sub-systems Engineer

Sub-systems Engineer

Weapons Systems Engineer. Additional padding and "armor" to protect from munitions.

Weapons Systems Engineer. Additional padding and "armor" to protect from munitions.

Group M Lead Engineer. Large bubble visor to provide as much field of view as possible.

Group M Lead Engineer. Large bubble visor to provide as much field of view as possible.

Sienar Fleet System Integration Engineer. All hard-surface details were made with stamps and anchor points.

Sienar Fleet System Integration Engineer. All hard-surface details were made with stamps and anchor points.

A WIP engineer suit which couldn't be finished in time.

A WIP engineer suit which couldn't be finished in time.

Conceptualized and made a gazette. Suits were extracted from SW:FO and assets from SW:BF2 were kitbashed to make the environments. Rendered in MT3/MT4.
Gazette: https://drive.google.com/drive/folders/11WBuRi5j2OJUGBylOkIoNYDVWLiMUujX?usp=sharing

Conceptualized and made a gazette. Suits were extracted from SW:FO and assets from SW:BF2 were kitbashed to make the environments. Rendered in MT3/MT4.
Gazette: https://drive.google.com/drive/folders/11WBuRi5j2OJUGBylOkIoNYDVWLiMUujX?usp=sharing

Arcwelders of Kuat

These helmets were made for part of my undergraduate thesis project about the Star Wars universe. The project was to highlight the sidelined engineers that build the Empire's massive warships like Star Destroyers--these engineers are never seen or talked about.

I had to have a pretty fast turn around time for these--each helmet was made in a day except the arcwelder helmet which took a week. Improvements can definitely made. Since these were only for renders I didn't follow a low/high poly workflow--just applied subdivision and tried to keep quads.

The end result was a gazette I made where the helmets are incorporated into environments and magazine pages with engineer interviews. The final gazette can be viewed here: https://drive.google.com/drive/folders/11WBuRi5j2OJUGBylOkIoNYDVWLiMUujX?usp=sharing