Shaafi Ahmad
Shaafi Ahmad
3D Artist at Studio Wildcard
Lahore, Pakistan

Summary

I'm a 3D artist with an interest in photography.

I enjoy making various types of 3D assets and I focus on character costumes for games. I started off with hard-surfaces but gravitated toward Marvelous Designer and outfits. I still love making hard-surface assets as they're also a big part of costumes.

A lot of my best work is still under NDA and I'll post it on my portfolio at the right time.

• Awarded 1st place in the amateur category for the Marvelous Designer x Hunt: Showdown Apparel Creation Contest. https://marvelousdesigner.com/discover/news/view/53

• Featured as a case study & interviewed on the Marvelous Designer official website for my Shikari artwork in the Hunt contest. https://marvelousdesigner.com/discover/cases/view/57

• Featured in the Jan-Feb 2022 edition of Digital Productions magazine for my Shikari artwork in the Hunt contest. https://www.digitalproduction.com/ausgabe/dp-01-2022/ , https://www.artstation.com/blogs/shaafi/6RYL/the-shikari-interview-for-digital-production-magazine

• Placed in the top 10 finalists for Animation in the ASUS ProArtists Awards 2023 contest. https://youtu.be/1QaVw7MfDf8?t=338

• Interviewed with project breakdown on 80 Level for my Contemporary Outfit artwork. https://80.lv/articles/making-a-dress-and-a-leather-jacket-in-marvelous-designer/

Productions

    • Video Game
      Ark: Survival Ascended
    • Year
      2023
    • Role
      3D Artist - Weapons / Props
    • Company
      Studio Wildcard
    • Commercial / Advertisement
      NieR Automata 2B - Rainbow Six Siege Trailer
    • Year
      2023
    • Role
      Character Artist
    • Company
      K9 Digital / Ubisoft
    • Video Game
      Remnant II
    • Year
      2023
    • Role
      Prop Artist
    • Company
      Dekogon Studios
    • Video Game
      Open Roads
    • Year
      2024
    • Role
      Prop Artist
    • Company
      Dekogon Studios
    • Video Game
      Towers
    • Year
      2029
    • Role
      Character Artist
    • Company
      Dreamlit

Experience

  • 3D Artist at Studio Wildcard
    Remote I Full-time
    January 2023 - Present

    Working on ARK: Survival Ascended and ARK 2.

  • 3D Character Artist at K9 Digital
    Remote
    May 2022 - October 2022

    With K9 Digital I've made character outfits for games. These were Marvelous Designer heavy assets for which I also made the hard-surface elements.

    I worked off the provided concepts and took the assets from that stage till texturing when they were ready to be implemented in-engine.

    My responsibilities in the pipeline included blockout, cloth simulation, high-poly, low-poly, UVs, baking, and texturing.

  • 3D Prop Artist at Dekogon
    Remote
    February 2020 - July 2022

    At Dekogon I’ve created numerous 3D props across a number of projects with specific requirements. From hard-surface to cloth heavy assets.

    These assets includes ones created with the “mid-poly” and decimation workflow used for Unreal Engine 5 Nanite.

    My responsibilities in the pipeline included blockout, cloth simulation, high-poly, low-poly, UVs, lightmaps, LODs, baking, and texturing.

  • 3D Costume Artist at Dreamlit Studios
    Remote
    October 2020 - January 2021

    At Dreamlit Studios I worked as a 3D costume artist making game-ready character outfits.

    I worked off the provided concept designs and I was responsible for the entire pipeline from high-poly to low-poly, texturing, and then setting them up in UE4.