Sunday Racer WIP

Raw MD sim imported into Zbrush. Comes to around 2,665,717 verts.

Raw MD sim imported into Zbrush. Comes to around 2,665,717 verts.

Shoes, gloves, helmet were each simmed separately because of performance issues at particle distance 3. Avatar was also scaled up for more folds.

Shoes, gloves, helmet were each simmed separately because of performance issues at particle distance 3. Avatar was also scaled up for more folds.

Inside of the helmet simmed separate because of gravity + ease of working.

Inside of the helmet simmed separate because of gravity + ease of working.

Sunday Racer WIP

I've been working on this for awhile and so far I'm done with the MD sim. Tried to make everything in MD. Spent a lot of time trying to get the right folds.